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JavaScript
Errors - Throw and Try to Catch
The try
statement lets you test a block of code for errors.
The catch
statement lets you handle the error.
The throw
statement lets you create custom errors.
The finally
statement lets you execute code, after try and catch, regardless of the result.
Errors Will
Happen!
When
executing JavaScript code, different errors can occur.
Errors can
be coding errors made by the programmer, errors due to wrong input, and other
unforeseeable things.
Example
In this
example we have written alert as adddlert to deliberately produce an error:
<p
id="demo"></p>
<script>
try {
adddlert("Welcome guest!");
}
catch(err) {
document.getElementById("demo").innerHTML = err.message;
}
</script>
»
JavaScript
catches adddlert as an error, and executes the catch code to handle it.
JavaScript
try and catch
The try
statement allows you to define a block of code to be tested for errors while it
is being executed.
The catch
statement allows you to define a block of code to be executed, if an error
occurs in the try block.
The
JavaScript statements try and catch come in pairs:
try
{
Block of code to try
}
catch(err)
{
Block of code to handle errors
}
JavaScript
Throws Errors
When an
error occurs, JavaScript will normally stop and generate an error message.
The
technical term for this is: JavaScript will
throw an exception (throw an error).
JavaScript
will actually create an Error object with two properties: name and message.
The throw
Statement
The throw
statement allows you to create a custom error.
Technically
you can throw an exception (throw an error).
The
exception can be a JavaScript String, a Number, a Boolean or an Object:
throw
"Too big"; // throw a text
throw
500; // throw a number
If you use
throw together with try and catch, you can control program flow and generate
custom error messages.
Input
Validation Example
This example
examines input. If the value is wrong, an exception (err) is thrown.
The
exception (err) is caught by the catch statement and a custom error message is
displayed:
<!DOCTYPE
html>
<html>
<body>
<p>Please
input a number between 5 and 10:</p>
<input
id="demo" type="text">
<button
type="button" onclick="myFunction()">Test
Input</button>
<p
id="message"></p>
<script>
function
myFunction() {
var message, x;
message =
document.getElementById("message");
message.innerHTML = "";
x =
document.getElementById("demo").value;
try {
if(x == "") throw
"empty";
if(isNaN(x)) throw "not a
number";
x = Number(x);
if(x < 5) throw "too low";
if(x > 10) throw "too
high";
}
catch(err) {
message.innerHTML = "Input is
" + err;
}
}
</script>
</body>
</html>
»
HTML
Validation
The code
above is just an example.
Modern
browsers will often use a combination of JavaScript and built-in HTML
validation, using predefined validation rules defined in HTML attributes:
<input
id="demo" type="number" min="5"
max="10" step="1"
You can read
more about forms validation in a later chapter of this tutorial.
The finally
Statement
The finally
statement lets you execute code, after try and catch, regardless of the result:
try
{
Block of code to try
}
catch(err)
{
Block of code to handle errors
}
finally
{
Block of code to be executed regardless of
the try / catch result
}
Example
function
myFunction() {
var message, x;
message =
document.getElementById("message");
message.innerHTML = "";
x =
document.getElementById("demo").value;
try {
if(x == "") throw "is
empty";
if(isNaN(x)) throw "is not a
number";
x = Number(x);
if(x > 10) throw "is too
high";
if(x < 5) throw "is too
low";
}
catch(err) {
message.innerHTML = "Error: "
+ err + ".";
}
finally {
document.getElementById("demo").value = "";
}
}
»
The Error
Object
JavaScript
has a built in error object that provides error information when an error
occurs.
The error
object provides two useful properties: name and message.
Error Object
Properties
Property Description
name Sets or returns an error name
message Sets or returns an error message (a string)
Error Name
Values
Six
different values can be returned by the error name property:
Error Name Description
EvalError An error has occurred in the eval() function
RangeError A number "out of range" has
occurred
ReferenceError An illegal reference has occurred
SyntaxError A syntax error has occurred
TypeError A type error has occurred
URIError An error in encodeURI() has occurred
The six
different values are described below.
Eval Error
An EvalError
indicates an error in the eval() function.
Newer
versions of JavaScript does not throw any EvalError. Use SyntaxError instead.
Range Error
A RangeError
is thrown if you use a number that is outside the range of legal values.
For example:
You cannot set the number of significant digits of a number to 500.
Example
var
num = 1;
try
{
num.toPrecision(500); // A number cannot have 500 significant
digits
}
catch(err)
{
document.getElementById("demo").innerHTML = err.name;
}
»
Reference
Error
A
ReferenceError is thrown if you use (reference) a variable that has not been
declared:
Example
var
x;
try
{
x = y + 1;
// y cannot be referenced (used)
}
catch(err)
{
document.getElementById("demo").innerHTML = err.name;
}
»
Syntax Error
A
SyntaxError is thrown if you try to evaluate code with a syntax error.
Example
try
{
eval("alert('Hello)"); // Missing ' will produce an error
}
catch(err)
{
document.getElementById("demo").innerHTML
= err.name;
}
»
Type Error
A TypeError
is thrown if you use a value that is outside the range of expected types:
Example
var
num = 1;
try
{
num.toUpperCase(); // You cannot convert a number to upper case
}
catch(err)
{
document.getElementById("demo").innerHTML = err.name;
}
»
URI Error
A URIError
is thrown if you use illegal characters in a URI function:
Example
try
{
decodeURI("%%%"); // You cannot URI decode these percent signs
}
catch(err)
{
document.getElementById("demo").innerHTML
= err.name;
}
»
Non-Standard
Error Object Properties
Mozilla and
Microsoft defines some non-standard error object properties:
fileName
(Mozilla)
lineNumber
(Mozilla)
columnNumber
(Mozilla)
stack
(Mozilla)
description
(Microsoft)
number
(Microsoft)
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